name = diablodrum
preview = diablo_preview.bmp
dir = diablodrum
model = diablodrum.gmf
type = weapons
base = Weapon
sort = 37
description = .
damagesounds = sounds\sawblade_hits_loop.wav
piercing = 1.3
concussion = 1.9
normal = true 1 0 0  0 1 0
frequency = 5
hitpoints = 10000
fracture = 200
attachsound = sounds\cmp_generic.wav
standard = 1
hidden = 1
